The textures of dirt are now randomly rotated.ĭirt can now be obtained by breaking grass path blocks. Dirt now has a slightly different arrangement of grains around the sides.ĭirt is now generating in Superflat world type.ĭirt has been given new sounds for being placed and walked upon.ĭirt's textures now rotate randomly due to the addition of arrays to the block model format.ĭirt is now renewable due to the wandering trader selling podzol.Īs gravel has become renewable through piglin bartering, dirt can be more easily and renewably obtained through crafting and tilling coarse dirt.Ī shovel can now be used on dirt to create a dirt path block.ĭirt blobs are now able to generate below Y=0.ĭirt no longer generates as part of the starting room in mineshafts. Mycelium has been introduced, and now spreads to dirt.
Grass blocks and dirt now drop dirt when broken.ĭirt now uses a sound distinct from grass.ĭirt can now be tilled with a hoe into farmland.ĭirt and gravel now generate naturally as blobs underground.ĭirt now generates naturally in villages and mineshafts. In Bedrock Edition, dirt uses the following block states: While the block is in the process of being broken Mycelium spreads in a similar fashion, but requires a light level of at least 9. When a dirt block is adjacent to a grass block and is exposed to a light level of at least 4, it is eventually converted into a grass block at random intervals. However, only 18 blocks of podzol can be purchased from each trader, so this method cannot be performed on a large scale.ĭirt's primary use is for farming, but it can also be used as a highly available building block. Azalea can also convert moss blocks into rooted dirt when grown into a tree, but since only one block is converted at a time, it is much less efficient than large spruce trees.Ī third way to obtain renewable dirt is by buying podzol from wandering traders. Since large spruce trees can convert moss blocks into podzol, and moss can be grown on renewable stone (generated with water and lava), dirt can be renewably created as long as there is access to water, lava, moss, spruce saplings and bone meal.
Since gravel is renewable through bartering with piglins, this makes a renewable source of dirt.Īnother renewable way to obtain dirt makes use of moss blocks. Two blocks each of gravel and dirt become four blocks of coarse dirt, which can then be placed and tilled.
When they die, they turn into dirt.īy tilling coarse dirt, the player can convert gravel into dirt. Grass blocks and mycelium can die under various circumstances. Tilling rooted dirt with a hoe turns it into normal dirt, and yields a hanging roots item. Farmland and dirt paths drop dirt even if broken with Silk Touch.Īn enderman drops a dirt block upon death, if holding one.įarmland turns into dirt if either a mob jumps on it, a solid block is placed over it, or if nothing is planted on it and it is not within four blocks of water.ĭirt path immediately turns into dirt if a solid block is placed over it.Ĭoarse dirt can be tilled with a hoe to become dirt. For more information, see Breaking § Speed.įarmland, dirt paths, grass blocks, mycelium, and podzol drop dirt if broken without Silk Touch. ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds.If the Caves & Cliffs experimental gameplay toggle is enabled in Bedrock Edition, dirt blobs do not generate below Y=-4.ĭirt drops as an item when broken with any tool or by hand, but a shovel is the quickest way to break it. It can replace stone, granite, diorite, andesite, tuff, and deepslate.
Dirt attempts to generate 15 times per chunk in blobs of size 0-160 at any level in all biomes. The starting point area in mineshafts also generates with a dirt floor. ĭirt can generate in the Overworld in the form of blobs. In villages, dirt generates naturally as part of several different structures. There can be as many as 3,000 in chunks with high mountains. There are approximately 1,850 dirt blocks per chunk in plains, forest, snowy tundra, jungle, and mountain biomes. Dirt is found at any altitude, and comprises the majority of the upper terrain layers in most Overworld biomes, bridging the gap between stone and grass blocks in various thicknesses.